
Book Description
You will start by studying an alpha-stage iOS app and learning how you can use the tools provided in the iOS developer’s toolbox, plus popular third-party tools, to take an app to a final product and ready to ship. Your own app development will never be the same again!
- Learn the tools available to all iOS developers: Xcode, Instruments, network diagnostic tools and version control
- Techniques for debugging by using Instruments, as well as the new features available in newest version of Xcode
- Performance tuning techniques and workflow enhancements
What you’ll learn
- How to set up a bare-bones shopping cart app; from creating a new project to using a distributed version control system for setting up the environment
- How to work your way through an app and tune the user interface for performance
- How to diagnose and address memory issues, leaks and dealing with intermittent crashes Read More ...

Book Description
With Pro iOS Web Design and Development, you’ll design websites and develop web applications for iPhone and iPad using web standards deployed with Apple’s Safari browser.
Utilizing the very latest web and mobile technologies and releases, this book shows every web professional how to use HTML5 to do the heavy lifting, CSS3 to create the look and feel, and JavaScript to add program logic to their mobile sites and Web applications.
In addition, you’ll learn how to address the specific features made available through Apple’s iOS, especially with regard to designing Web-based touch-screen interfaces.
Pro iOS Web Design and Development will help you deliver rich mobile user experiences without compromise by optimizing your sites for WebKit and Safari, the de facto standard for the iPhone, iPad, and iPod touch.
What you’ll learn
- Design an optimal website for the iPhone, iPad, and iPod touch.
- Use web standards to develop Read More ...

Book Description
Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the environment. It makes a game more real. Your social media app puts you where want to be or go.
Pro iOS 5 Augmented Reality walks you through the foundations of building an augmented reality application for the iPhone or iPad. From using MapKit, to the accelerometer and magnetometer, to integrating facial recognition and Facebook data, you’ll learn the building blocks of creating augmented reality applications. Case studies are included in this one-of-a-kind book and you’ll learn how to create augmented reality apps that unleash the full potential of the on-board sensors and camera. This book complements other iOS game or social media apps development books available from Apress.
After reading Pro iOS 5 Augmented Reality, you’ll be able to build augmented reality rich media apps or integrate all the best augmented reality techniques and tools into your existing Read More ...

Book Description
Fully updated for Xcode 4.2, Pro Core Data for iOS explains how to use the Core Data framework for iOS SDK 5 using Xcode 4.2. The book explains both how and why to use Core Data, from simple to advanced techniques. Covering common and advanced persistence patterns, this book prepares any iOS developer to store and retrieve data accurately and efficiently.
This book starts by giving you a solid grounding in Core Data, providing a foundation for the rest of the book. With this knowledge, you’ll have all you need to master Core Data and power your data-driven applications. You’ll see how to work with SQLite and how to create an efficient data model to represent your data. Once you’ve established your data model, you’ll learn how to work with data objects and refine result sets to get the most out of the stored data.
The advanced portions of the book begin by showing you how to tune your apps’ performance and memory usage, to give you a truly professional edge. You’ll see how to Read More ...

Book Description
Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK.
Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You’ll learn how to use classes to create game apps, including graphics, and animations. The latest version of Xcode will be used in parts of the book to guide you along the way of building your apps.
Other topics include iOS 5 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you’ll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store.
What you’ll Read More ...

Book Description
Unity is the perfect tool for creating games for a number of platforms. Whether it’s for the iPhone, iPod Touch, iPad, or some combination of the three, this book takes a practical approach which maximizes performance while maintaining maximum compatibility across the entire mobile device line up.
Unity iOS Essentials takes you through all aspects of Unity 3D game development for iOS. Mobile game development means thinking about mobile performance, multiple device screen resolutions, deploying a single application to multiple devices, understanding .NET integration, taking advantage of advanced lighting and culling systems, and integrating a mobile game with a server back end. This comprehensive book on developing Unity 3D games for iOS covers it all and demonstrates the concepts using practical tips, scripts, shaders, and projects.
Learn how to plan for supporting multiple iOS devices before you start writing your first script. Consider performance and advanced game topics that will speed up your game development while Read More ...
Recent Comments